The end pieces simply pop off the weapon and reattach accordingly, which is nice and simple as it's also the way to get the figure to hold the weapon as well. Also included with the release is Belial's signature Giga Battle Nizer weapon, which comes with both shortened and extended rod sections. Figuarts to do anything like that it's not too surprising that they just stuck to a standard fixed pose. Sadly they aren't as exciting as the articulated fingers the original Ultra-Act figure had either, but since there isn't really a precedent for S.H. Despite looking a little weird alongside the rest of the ones included they are actually accurate to the onscreen suit, and are a closer resemblance to those claw-like digits Belial has in his standard Reionics form. Usually Bandai's method of connecting shoulder pads is pretty flawless on these figures, but something definitely went awry here.īelial Atrocious' accessories include three additional pairs of hands, one of which is a pair painted in gunmetal grey rather than the bone-like finish the rest of the hands have to match Belial's body. The damn things just pop off any chance they get, and since there's barely any room for them to sit on the arms to begin with the tiniest bit of movement is enough to knock them off. All this is so that the pieces can move freely and out of the way of the limbs when posing, but in the case of the shoulder pads this is nothing short of frustrating. The shoulder pads are attached via ball-jointed tab that then clips on to the arm, and then more interestingly the bone-sections on the upper legs are also fixed on via ball-joints. Belial Atrocious features ball-joints in his head, neck, shoulders, torso, waist, and wrists, together with swing-down hips (the one area this figure truly differs from Geed) double hinge joints in the elbows and knees, hinged ankles and the usual toe-cap hinge to cap it all off. Utilising the same body type as Geed also means the articulation is pretty great too, and Belial can comfortably pull off the all poses you'd want your favourite Fusion Rise-powered evil Ultra megalomanic you'd want him too. Still - if there was one area this figure was bound to impress in it was the sculpt and finish, and Bandai certainly haven't let Ultra fans down in that respect. The one grievance I have is that it seems as though the grey paint on the body might get easily scratched, as my copy of the figure came with a small but noticeable blemish just above the waist joint. The effect is pulled off so well that it's hard to tell whether it's translucent plastic (which it is) or actual paint. The only splashes of colour here are the barely noticeable purple Colour Timer, and more importantly those striking two-tone yellow eyes. Said sections have also benefited magnificently from a wash of brown, bringing out all those shapes and detailing - especially the mouth on that piercing skull-like head sculpt. Gone is that smooth colourful body, replaced with murky matte finish covered in menacing bone-like protuberances. Even in the show Belial Atrocious debuted a completely new twist on the tried and tested Ultraman aesthetic, and it makes just as bigger difference here as a figure as it did onscreen. But enough about the bad, because boy does Belial Atrocious look good. It was a noticeable annoyance on Geed and it still is here, and makes you wonder what it is about this body that prevents it from doing it. The big giveaway? The fact the arms are completely incapable of resting parallel against the body in a realistic way. Figuarts Ultraman Belial has been built off the same base body as Ultraman Geed Primitive. Despite the overall finish of the figure being different in pretty much every way, those with a keen eye will know straight away that S.H.